Step into the world of Grifters that takes place in a dystopian society where you work as powerful kingpins and crime bosses. In this game, you work to build up your different underground organizations by way of bringing in new recruits that have special skills to help you achieve your goal. You keep all of these specialists ready to go in your hand, ready to be dictated and controlled as you see fit. This hand-building game takes around 30 minutes to play and is best suited for between 2 to 4 players. | Number of players: | 2-4 |
Recommended ages: | 14+ | |
Estimated playtime: | 30 minutes |
Gloomhaven
In Gloomhaven, you and your friends play as a group of mercenaries who are heading toward a remote corner of the globe for reasons that are unique to each of them. Each mercenary has their own unique set of skills that will help them make their way toward Gloomhaven while working together to clear out the dangerous dungeons and wade through the ruins of the land. Your abilities can be enhanced as you go along, helping you to navigate through different locations to take the loot and explore. The decisions that players make will dictate how the story turns out. | Number of players: | 1-4 |
Recommended ages: | 12+ | |
Estimated playtime: | 60-120 minutes |
Gas Out
In this silly Mattel game called Gas Out, you and your family compete against one another to be the last player that passes Guster the Gas Cloud without him releasing any gas. By taking turns with the different Gas Out number cards, players will be given a number of times to press the buttons on the gas cloud and will hope that it is not them who finally makes it burst. The game comes with game-changing cards like skip and reverse to help keep things interesting and a deck of Gas Out cards as well as the electronic Gas Cloud. | Number of players: | 2-6 |
Recommended ages: | 5+ | |
Estimated playtime: | 10 minutes |
Fool the Frog
In the fast-paced Fool the Frog game, you and your family can take turns putting on frog-eyed goggles while trying to guess which one of the other players is holding the fly they want to catch. The frog eyes will open and close at random, meaning that the players who aren’t wearing it have to strategically move the fly around when they aren’t looking. To win, you need to hide which player is holding the fly and let the frog-eyed player try to figure out where it is. The game comes with four frog cups, one sticker sheet and 10 flies. | Number of players: | 3-5 |
Recommended ages: | 6+ | |
Estimated playtime: | 15 minutes |
Farkle
In the classic game of risk and reward, Farkle is a game that lets you weigh whether or not you should keep aiming higher for more points or if you should play it safe on each turn. If you overachieve, you could end up losing your points, meaning this game will always keep you on your toes. Farkle comes with a dice cup, six different dice to use and a score pad that will make it easy to keep track of all of the points you are winning… or losing. It is designed for two or more players. | Number of players: | 2+ |
Recommended ages: | 8+ | |
Estimated playtime: | 30 minutes |
Escape the Room: Secret of Dr. Gravely’s Retreat
In Escape the Room: Secret of Dr. Gravely’s Retreat, you and your friends are treated to a luxurious visit to a high-profile spa, but upon arriving, you learn that the health retreat you signed up for was not at all what you were expecting. With your friends, you can work together to get to the bottom of Dr. Gravely’s dark intentions through solving different puzzles and finding clues. There is a twist—when you go through different doors on your path, they shut and lock, preventing you from going back. Can you escape before it’s too late? | Number of players: | 3-8 |
Recommended ages: | 13+ | |
Estimated playtime: | 30 minutes |
Dungeons & Dragons: Lords of Waterdeep
Immerse yourself in the world of Dungeons & Dragons: Lords of Waterdeep, a board game that puts you in the role of the Lords of Waterdeep, the secret rulers of the city who do their work behind masks. By recruiting different people to go on quests for you, you are able to reap the rewards of their efforts and help to enhance your influence over your city. You can build the city by buying new buildings, which will, in turn, give you more actions to take on the board. Choose to help your fellow rulers succeed or work to bring them down. | Number of players: | 2-5 |
Recommended ages: | 12+ | |
Estimated playtime: | 60 minutes |
Disturbed Friends
Cheekily referred to by its creators as perhaps the worst game ever made, one that should even be banned, Disturbed Friends is a card game designed to be offensive and abrasive. This card game makes an excellent party games, leaving you and your friends to guess what one of your friends would do in a variety of really terrible situations by voting on the best answer that is given. It comes with 250 different cards made to offend you in different ways, including more than 100 offensive cartoon cards. The game comes with voting cards for as many as 10 players. | Number of players: | 2-10 |
Recommended ages: | 18+ | |
Estimated playtime: | 10-90 minutes |
Colony
Bring your brand new colony to life in Colony, a game that allows you to create your very own civilized community by erecting buildings and implementing social roles through the community. These buildings can be turned into factories that help to increase production in the colony, while you learn how to manipulate the resources you have to make the most out of what you have been given. You use cards and dice to create these colonies piece by piece. The game can last as long as you’d like and is complex enough to offer endless replay opportunity. | Number of players: | 1-4 |
Recommended ages: | 13+ | |
Estimated playtime: | 60 minutes |